The Void

The Void refers to the vastness of space found beyond Aladron and between the many stars and planets that dwell there.

Description
The Mortal Realm and the world of Aladron has always been known to border to other dimensions such as the Abyss and the Realm of Unlife. For a long period of time the sky was believed to be another realm too, referred to as the Astral Plane. It wasn’t until well into the Age of Knowledge that it was proven that the boundaries of the Mortal Realm was far greater than could ever have been imagined. The most prominent travelers of the Astral Plane; Ebna, Pavaria, Narkos, Omiron, Bessad, Valogord and Chronos where all determined to be planets of their own, orbiting the Sun just as Aladron did. The distant stars where soon discovered to be distant suns, but with all the discoveries the most disturbing was the vastness of space found in-between. It became known as the Void.

As the Void is a three dimensional space with no fixed positions most navigational systems place the Sun as the relative center for further measurements. When measuring distance between two objects one commonly uses Astral Units or Astral Days.

The most common way to travel through the Void is onboard a spacecraft. All larger spacecraft create their own synthetic gravitational fields so moving about inside one is not much different from moving elsewhere in Aladron. It is a completely different matter should a person ever find him or herself outside a spacecraft.

As the Void holds no air a hazmat suit with an air synthesizer is required to survive in the first place. The hazmat suit also has a secondary purpose as the Void contains a background radiation increasing such levels without protection.

One thing to constantly bear in mind considering the Void is that all speeds are relative. Nothing will slow down over time, so while engines need not be constantly running they are required to reverse their throttle to stop a moving vessel. Up and down is more a matter of perspective than a fact.